So Is Destiny A bit of good?

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Destiny does not have any doubt been one of this years most discussed games. For months rumors have been circulating online, magazines, social media marketing systems about the game, asking them questions varying from what it really will look like, think that and seem like. Well, as of last Tuesday we could finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is really a mamoth MMO/FSI title set in our solar system. The dwelling of the story is that, in the distant future, humanity entered a golden age and so attianed the technology as well as the ability to travel round the solar system. With the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving mankind in tatters as various species of alien lifeforms invaded the planet, leaving us with one pitifully small city to use as a HQ when planning on taking back our lost empire - type of the crux of the game.

So my point is, can it be any good?

That which you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying from your way grass and bushes sway in the wind, for the way your characters hands crease and fold just like if they were real hands. There isn't any doubts the game looks spectacular - done well Bungie on that front.

However, while you play from the single-player - a place that most FSI titles often ignore nowadays, instead focusing on multi-player - things get a little dull. You start to will no longer take notice of the beautiful graphics and instead begin to groan in the repetitive gameplay of descending from the spaceship on to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition in a bullet-sponge 'boss' enemy, before completing the mission and then repeat the same steps in the next one.

The single-player mode are few things other than boring. It offers almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?

However, the joy of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny is perhaps the largest multi-player game ever created; actually, you can't even play in the game without getting connecting to the internet (a bummer if you don't have it), meaning you're constantly linked to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting in the game than upgrading your weapon and armour and actually noticing that you've become pretty much invincible to your enemies (online in addition to offline).

Overall, destiny 2 inventory is an extremely good game that's certainly well worth the money, nevertheless it just feels just a little disappointing while there is very little there that seems original. We've seen it all before, and that is perhaps whyit hasn't been getting the rave reviews that individuals were expecting.

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